Spell scrolls need to be placed at the top beginning from the left of the inventory. You will also be able to increase your magic resistance and purchase spells and items once you have chosen a school.įor magic to work you need to equip your magic lore item and leave one slot free. Each town offers different schools of magic depending on which faction owns the town. There you can find the guild menu where you can learn about the schools you can learn, what kind of spells they have and what the lore attribute is. Once you have 1 point in your magic control skill, you can visit any town and find the magic guild(s) at the town activity menu, at the top of the town menu. Magic relies on quite a few things to work, your luck with the tides of the Winds of Magic, your skills and magical proficiencies, and of course, general RNG.
'Time of writing' and 'current point of time' both refer to the latest builds/versions of the mod. Some other spells might not be working properly at the current point of time due to various, already named reasons. Some spells might crash the game, the following will certainly do so due to programming issues, others might crash the game due to circumstance, RAM or hardware issues.
For magic to work, it is required to run the game through the Warband Script Enhancer (WSE for short).